Skip to main content

Flames Calculator

How does this flames calculator work?

It is always hard to define the relationship between two people in a simple word like friendship, love, affection and enemy or to predict the outcome, like marriage.

The above tool tries to find the answer to questions likes "what is our relationship?" or to give you a sense of what is going on between you and another person. You are only asked to enter the two names between which you want to calculate the relationship.

The flames calculator is based on quite a simple algorithm in which FLAMES stands for:

■ Friendship;

■ Love;

■ Affection;

■ Marriage;

■ Enemy;

■ Siblings.

The FLAMES test is actually a compatibility analysis that reveals to what extent the relationship between two persons can go, defining that into 6 simple words.

You can use it as a love meter to see whether you and your crush have any chance to get serious or simply to see what future holds between you and the person you just met. This is just another fun name game that most pre-teens and teens have tried.

You can also play the flames game on paper by writing the two names for which you want the relationship reading. Then you need to eliminate the letters that are common to both words, no matter how many times they appear.

The next step is to count the letters that remained. Then you use the number you obtained to count the letters from the word Flames. If the number is greater than 6 you continue counting from the letter F once again. The letter on which the number lands on reveals the relationship between the two persons.

Example of a result


The common letters: E, L, A,


The count for the remaining letters: 9


The relationship will result in Affection.

Exe 2

How Flames calculator works

FLAMES stance for 

F - Friendship

L - Love

A - Affection

M - Marriage

E - Enemy

S - Sister (Sibling)

Example :

Your name: asd

Your Partner name: abcd

1. Get the flames count

Take the two names (asd and abcd)

Remove the common characters (two common characters a, d

Get the count of the characters that are left (Removed a,d and the rest are s,b,c. So total 3.)

2. Get the flames result

We take FLAMES letters ('F', 'L', 'A', 'M', 'E', 'S')

And start removing letters using the flames count we got.

And the letter which last the process is the result.

In our example we got flames count = 3. So first we takes FLAMES.


Then we start count from left up to flames count 3. Then remove the letter which is in the position 3. In this case it is A. So the letters become:


Then we start count again from the letter which is removed ie, from M. So the next character to remove is S. So our letters become:


After next step:




At Last:


So the result is 'Friend' as letter F meant for Friendship in FLAMES game.


Popular posts from this blog

What Is a cardiac risk?

What is a cardiac risk calculator? Assessing cardiovascular risk involves taking a number of measurements and calculating the percentage risk of heart problems. A cardiac risk calculator takes data for an individual's predictors of disease, such as blood pressure, and compares the results with population-level statistics. Based on this information, the calculator tries to predict their chances of ASCVD, and the person will find out their percentage risk of having heart and blood vessel problems. This information can help the individual take measures to prevent cardiovascular health issues, if necessary. If the risk is very low, no further screening or treatment is necessary. If the calculator shows a high risk, a health professional will discuss lifestyle adjustments and other measures that may prevent an adverse event. People undergoing treatment for a cardiovascular condition will probably not use a calculator, as they are already managing their risks through treatment. Measurabl

Learn Analog

The Analog clock: At first, it’s best to focus on ensuring the child understands the significance of each hand: When we start playing with the clock, first of all, we teach the hours, before we start moving the minute hand five minutes at a time: 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55. Once they’ve played with the clock for a while, and understand what each hand indicates, we can teach them quarters; a quarter of an hour, half an hour, and three-quarters of an hour. At the same time, we can show them the time on a digital clock, which helps simplify the exercise since the exact minutes are shown in number form. Since the numbers on an analog clock only go up to 12 and a day consists of 24 hours, when we read the time in analog we need to add  “am”   or  “pm”  to indicate the correct time.